"When discussing The Last Story as it moved along the final stages of development, it didn’t take Hironobu Sakaguchi long to draw the comparison with what is considered to be the gold standard of the JRPG. “I used the same method with Final Fantasy VII”, he conceded to Nintendo president Satoru Iwata. The method in question is very simple: design a game from its most basic parts before even starting on extraneous details like graphics, plot or characters. On the one hand, it sounds like a plan tailor-fitted to developing games on the modestly-powered Wii. On the other, this was clearly never a game that was going be treated with anything but the highest production values by Nintendo and Mistwalker. The result is a slick marriage of adventure homage and modern cinematic sensibilities that almost all comes together perfectly."